MILD THEMATIC SPOILERS follow if you somehow haven't managed to be spoiled on Story of the Blanks yet.
Some of the most effective horror games coming out now aren't the ones being produced by multi-million dollar studios but much smaller crews. Most would agree, for instance, that the indie darling of 2010, Amnesia: The Dark Descent, is much more of a successful 'horror game' than something big-budget like Dead Space 2 when it comes to affecting the player. However, not even a budget on the level of Amnesia's is necessary for a horror game to succeed when it comes to affecting the player. For an example of this, you need go no further than Story of the Blanks.
Tuesday, October 25, 2011
Super Famicom Horror Sound Novels
This entry will list and briefly discuss the horror-themed visual novels available on the Super Famicom/SNES. If there are any notable titles that you feel I have missed, feel free to inform me, and I will be glad to add what I can on it. My translation 'skills' are also less than adequate, so feel free to correct me on any obvious issues.
I feel I should clarify that though I refer to them as 'sound novels', referring to them as 'visual novels' would probably work just as well, given that the two are largely one and the same. 'Sound novel' was a genre introduced by Chunsoft and is thus something of a copyright of theirs; 'visual novel' was introduced as a work-around of sorts.
I feel I should clarify that though I refer to them as 'sound novels', referring to them as 'visual novels' would probably work just as well, given that the two are largely one and the same. 'Sound novel' was a genre introduced by Chunsoft and is thus something of a copyright of theirs; 'visual novel' was introduced as a work-around of sorts.